Right now I am focused in on Character modeling.
In my last post I had stated that I may not do anymore Hexagon tutorials, I have changed my mind about that. Maybe once Hexagon gets to a more stable build, I will think about doing some tuts that are Hexagon specific. uuuummm that is a big maybe.
Well anyway I think I have plenty of time to work with Blender and concentrate on lowpoly character modeling.
Here is a face that am working on.
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