Wednesday, September 28, 2011

No modeling the next few days.
I think I will spend a couple of days studying head topology.

Monday, September 26, 2011


Here is screenshot of a head modeling method I am trying out.
Takes less than 5 min. After I explore this method more I will explain how I did it.

Sunday, September 25, 2011


Here is another pic of the head model i am working on in Blender 2.5.
I am still learning Blender and character modeling.
For me the nose was the hardest thing so far.

Saturday, September 24, 2011

Modeling focus


Right now I am focused in on Character modeling.


In my last post I had stated that I may not do anymore Hexagon tutorials, I have changed my mind about that. Maybe once Hexagon gets to a more stable build, I will think about doing some tuts that are Hexagon specific. uuuummm that is a big maybe.
Well anyway I think I have plenty of time to work with Blender and concentrate on lowpoly character modeling.

Here is a face that am working on.

Tuesday, September 20, 2011

Yes, once again it has been much to long since my last post.
I have been waiting for the Hexagon update to come out of beta.
Seems as though it is going to be a long time before the update is ready.
  I like Hexagon really I do, but I downloaded Blender 2.5 and have not looked back.
 Blender is awesome, still lacking some features on the modeling side but very quickly becoming one of my favorite 3d apps. Blender updates and features are being actively developed all the time.
  I am looking forward to Bmesh being added.
       Not sure if I will be doing anymore tutorials for Hexagon, though after a while with Blender, I may do some Blender tutorials.
I am about 3 weeks into this Blender adventure and loving it.
 This blog may become Blender focused or maybe will start a Blender blog just don't know yet.